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Sorceress/Wizard: preparation

If you look at fantasy drawings and paintings, wizards tend to have the same characteristics: a long robe, a long white beard, a pointy hat, and a staff. It certainly ia the description of the most famous wizard of them all: Gandalf, the creation of J.R.R. Tolkien.

To generalize a bit further, a wizard tends to be quite fragile, not very muscular, depending more on his magic than on his muscles.
A sorceress can be the female variant of a wizard, like a witch, but she can also look like a powerful, beautiful woman that can bend every man and demon alike to her will.

Wizards of the Coast, the company that bought TSR and thereby all Dungeons and Dragons stuff, published a lot of pictures online from the old game, and some from the new third edition game. Take a look at Wizards of the Coast to get those pictures. Most are real good and give you even more ideas on creating your wizard or sorceress than you already had.

For the preparation fase you'll need to decide how YOUR wizard or sorceress looks like.
I wanted to create a mix between a wizard and an alchimist. Which brings us to the next part of the preparation: making sketches of the figure you're going to make. Even if you say "My wizard looks lust like that picture by Clyde Caldwell" that's not enough to create it in 3D. Try to visualize how the wizard looks from the side, from the back, etc.