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Modeling the dragon's head
This is by far the most difficult part of a dragon, although I think
it's easier than sculpting a human head because you've got more
freedom. No one will come up to you and say: that's not what a dragon
looks like! And if they do, tell them they've got little imagination:
the dragon you're sculpting happens to be a very old type of wyrm,
thought to be extinct and has almost never been seen on pictures or
paintings!
On the left are the various stages of modeling the head as I see it.
Start with a oval/egg shaped ball of clay.
Indent the sides of the head to create a mouth.
Add a cone shaped piece of clay to the front, shaping it into a nose.
Push two indentations in it to make the nostrils.
Add a big triangular, flattened piece of clay to the top of the head, near the neck.
Smooth it out a bit. Add a flattened roll of clay between the nose and
the 'skull' part. Smooth it out and carve it into bumps, like on a snake's head.
Carve the rim of the 'skull' and the rim of the mouth into the bumpy things.
Add a egg shaped halfglobe of fimo to each side of the head where you want
the eyes to be. Smooth it out.
Add a flattened triangle to each side of the head to create the 'ears'.
You can add one below the chin too if you like.
Add two or more horns (*) at the back of the head and some big fangs
and your dragon head is ready.
(*) To add horns take a elongated cone, push it on the clay surface where you
want the horn to come and smooth it out, creating a rim with the clay you
push down from the sides of the horn. See the sketch besides.
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You can carve a slit in each eye, but I prefer to paint it on.
If you want a lizard-like head, carve lots of bumps in the sides, below the
eyes and on the top of the head. Otherwise, you can leave the skin smooth or
you can add little round scales with an empty propellor pencil.
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